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ZioKli

26
Posts
A member registered Jul 12, 2020

Creator of

Recent community posts

Thanks for playing, we're really glad you had fun! What do you mean by "rumor stacking?"

(I am the programmer)

I would have liked to make the plaza area where the cats were meant to be herded into a bit easier to identify. I also would have liked to completely iron out the bugs that were present in the HTML5 version of the build. There are also some quality of life features that would have been nice and would have made it easier for players, like a minimap or an arrow which pointed in the direction of the plaza. Thanks for taking the time to play!

We had intentions to add a mini-map but we unfortunately didn't have quite enough time to add it. Glad you enjoyed the game!

I'm glad you liked the mouse movement! My fellow developer put a lot of time into the character. I do agree though, that the plaza could have been a bit more obvious and held the cats better, but we ran out of time to balance the cat AI, as they were running using a boids simulation

There are a lot of small things we would have loved to add to make the user experience better, but we unfortunately ran out of time.  As the one who programmed the cat's behavior, I'm very glad you enjoyed seeing how they acted. Thanks for playing!

We've all been there! The list of things we wanted to fix before release on our game is a mile long lol

Very frustrating, but I can see a lot of hard work went into it! 

The trap was what we called it internally and I think we intended to make it a bit more clear and call it the plaza. We also would have liked to add more quality of life stuff, but unfortunately we ran out of time. 

If we'd had another day or so we would have added some quality of life features to make it easier to understand the chaos, but I'm glad you liked it even in its current state!

Wow, the game looks beautiful! I wish we had a few more options for protecting the babies, but I understand the time constraint. 

The music and art are great, but I'd love to see the gameplay polished up a bit more! There's definitely something cool here though.

It looks great! The buttons could be just a bit bigger, but that's a pretty minor gripe!

Glad you liked it, our artists worked really hard!

I love toys like this! a lot of fun. I actually used a boids simulation in my submission, so if you like cellular automata and other simulated life you might like what I've done

The game looks great, and really made me feel like an old guy who can't figure out why his computer isn't working

I like that GMTK game Jam Magenta you've got going on.

The game looks great, and the drift feel sooooo good

We had dreams of implementing a mini map with the cat locations on it, but unfortunately we didn't have quite enough time. So glad you liked it!

Thanks! I worked really hard on getting it to feel good! Glad you liked it!!

Very frustrating, but also very on-theme!

Wow, this looks GREAT! 

the concept is interesting, I'd like to see it expanded upon with a bit more polish and maybe some simple graphics. It gave me a papers please vibe

The cat nip bomb can be used to keep cat's in a particular area, and you are meant to sort of weigh the options of "should I risk losing some cats and try to bring more to the trap" or "should i guard the trap and try and keep this massive herd contained"

The bird and art are cute, and the mechanic isn't bad, but could use a bit more explanation.

Very frustrating, but it looks fantastic

The game won't let me quit or restart when I die, but it looks great!